Vampire: The Masquerade – Bloodlines 2 Gets New Narrative Lead
Vampire: The Masquerade – Bloodlines two has Been with no direct storyline designer since late August, but no more. The vampire activity roleplaying game has found itself a new mind storyteller.
The long-awaited sequel to 2004’s cult hit, Bloodlines two Has seen some chaos in the previous few months. As recently as a week, Senior Narrative Designer Cara Ellison decided to leave the job for a different opportunity. Before this, in August, programmer Hardsuit Labs and writer Paradox parted ways with all the game’s creative director and direct storyline programmer, neither of which can be positive indications for a game coming launch.
RELATED: Vampire: The Masquerade – Bloodlines two Loses Another Important Developer
Hardsuit Labs has Filled at least among these empty roles. Narrative Designer Samantha Wallschlaeger declared via Twitter yesterday that she’s the new lead storyline designer to its indie developer. According to her bio and LinkedIn profile, Wallschlaeger has worked at BioWare and ArenaNet, together with match credits with Guild Wars two, Volume Impact: Andromeda, and Star Wars: The Old Republic. For the most part, her responsibilities ranged from producing characters, and their story arcs to creating storylines for quests and growth content.
What this implies for Bloodlines two is unclear. Most video game programmers would probably agree that disturbance in direction isn’t perfect, as it generates the capacity for a disjointed story, inconsistent tone, and a slew of different troubles. Specifically, the issue stems from these changes occurring with the game’s launch on the horizon. Bloodlines lovers, and certainly the studio itself, are trusting that Wallschlaeger’s addition to the group can offer some stability.
Along with personnel turnover, Bloodline two Has seen many flaws. Originally set to launch this calendar year, Hardsuit imputed the initial delay to some desire never to replicate yesteryear’s mistakes Bloodlines released infamously early in 2004, bringing with it a plethora of bugs. Explanations for the next delay proved equally obscure, referring to this”quality pub” the studio wanted to attain. However, news that Bloodlines two was postponed until 2021 was undesirable, to say the least.
Obviously, Bloodline two is not the only game hounded by flaws. One of the anticipated names, CD Projekt Red, declared a 21-day delay for Cyberpunk 2077 only today. Many studios are undergoing tumult at this time, along with the pandemic, isn’t mawhich king life simpler for Hardsuit, CDPR, and many others. As of July, roughly a third of game programmers globally postponed their matches because of COVID-19. Hopefully, the flaws and staff changes, workout for the very best, and help produce quality video games.