FFXIV Director Announces Future Job Changes, including DPS buffs in Patch 6.08
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FFXIV Director Announces Future Job Changes, including DPS buffs in Patch 6.08

FFXIV Director Announces Future Job Changes, including DPS buffs in Patch 6.08

FFXIV Director Announces Future Job Changes, including DPS buffs in Patch 6.08

Final Fantasy XIV continues to evolve from a gameplay perspective. This is evident in the many changes made to Jobs in Patch 6.05. The latest update made a few adjustments to Ninja and Monk and Dancer and Samurai. It’s not surprising that there will be more updates in the future. Director and producer Naoki Yoshida spoke about Endwalker, plans, and how they plan to change jobs in the coming patches in a Radio Mog Station interview.

Reaper will not be nerfed

Most notable was the discussion about the newest DPS Job. Reaper is currently a top-tier DPS due to its utility, mobility and damage output while also very streamlined. Reaper is built from the ground up and feels focused and clean, which I started when I first played.

You don’t need to worry about getting nerfed if you enjoy Reaper and all its power. Yoshida–san stated that the team’s design philosophy was to support other Jobs and improve balance, not bring down stronger Jobs.

Tough DPS jobs will be buffed.

He noted that the DPS output of busy Jobs might not be representative of the effort required to play optimally. The team is investigating ways to improve their DPS. Pure damage-focused Jobs such as Samurai or Black Mage will get potency buffs with Patch 6.08 when it goes live. Monk has been considered for adjustments due to its complexity. Yoshida-san stated that Dancer should receive DPS increases in the.

Yoshida–san knows that even small changes can make a big difference. He said that making changes to the current roster was difficult because of adding new elements to existing jobs. This is why Summoner was rebuilt along with the launch of Endwalker and Patch 6.0.

Samurai: A Little Oopsie

Yoshida–san also stated that there was a miscommunication in the team regarding changes for Samurai. It was thought that the cast time for certain Samurai abilities would be increased when it was only the effective range that needed to increase. 6.0 didn’t include the intended changes. Samurai got the range increases to its abilities when Patch 6.05 was released.

These are the changes Yoshidasan discussed in the interview. However, he also stated that the FFXIV group is currently making adjustments for all Jobs. We’ll need to wait to find out more details. You can read the interview translations through the official r/FFXIV Discord server in the translations-and-love letters feed, where the information for this article was sourced.

FFXIV Director Announces Future Job Changes, including DPS buffs in Patch 6.08
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