Gravity Rush creator wants series to be available on PC
It was ten years ago that the Gravity Rush series aired. Even though the series has not seen a new instalment since 2017, Gravity Rush 2 is still cherished by fans. Many would love to see the series on other platforms than the original Playstation consoles or handhelds.
It seems that they’re not the only ones. To celebrate the series’ tenth anniversary. Gravity Rush Central spoke recently with Keiichiro Tomato, Gravity Rush director. Toyama replied 2 when asked if the series could make the jump to PC. It would be fantastic if Gravity Rush 2 could run at 60 frames per second.
Toyama said fans don’t want to be the only ones hoping for a new game. Even though it was not a new game, I would gladly be involved in any way that could be.
Flipped
Gravity Rush is an original series that features a unique movement style. You can think of Gravity Rush as Super Monkey Ball, but with more autonomy for the protagonist. Kat is not being hurled along a course at breakneck speed. She’s deliberately inverting her gravity to perform feats like manoeuvrability or acrobatic combat. This was linked to motion controls in the Vita release. Kat “falls” in the direction the player chooses when the console tilts.
Fans love Gravity Rush’s gameplay and its sequel for its unique art style. These locations are as unique as the characters. The floating cities of Hekseville, Jirga Para Lao and Jirga Infinite’s Columbia look like a mix of Paris, Skies of Arcadia, and Bioshock Infinite’s Columbia.
Gravity Rush – A series of adrift?
Gravity Rush’s future is uncertain. In 2020, Team Gravity, the original developers of Gravity Rush, resigned from their positions at Japan’s studio. This isn’t the end of the world as it seems. Toyama decided to leave the studio and brought Junya Okura and Kazunobu Sato, designers. Their new outfit, Bokeh Game Studios -, is focused on horror titles such as Leatherhead. Who knows what might happen down the road? The creators are passionate about the series.