Starfield developers share new details on everything from giant serpents to mechs
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Starfield developers share new details on everything from giant serpents to mechs

Starfield developers share new details on everything from giant serpents to mechs
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Starfield developers share new details on everything from giant serpents to mechs

 

The hard-core Bethesda RPG players who have invested thousands of hours into Skyrim, Fallsout 4 cannot wait to see Starfield.

The time between now and September has been spent by some creating RPGs, which allow users to go into orbit early, getting ready to modify, or becoming too involved with the factions.

A Developer Q&A session on Discord just revealed a lot of useful information for anyone who has been waiting for more details about the game to dig in after the release of, the timeline that detailed the world’s history.

What do you think of the new Starfield details?

As part of this session, the Lead Quest Designer Will Shen, and the Studio Design Director Emil Pagliarulo answered 16 questions that were submitted by the fans.

Some responses confirmed the mechanical aspects of the game. For example, you can have “more than 20” companions in your crew. You will also be jailed if you are caught breaking the law. Others provided more detailed information on certain aspects of the games we had not been given much background about prior to our session.

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The pair also painted an interesting portrait of major religious sects in The Settled Systems. One such group is House Va’ruun – a mysterious sect that worships a giant interstellar serpent. Pagilarulo explains their origins:

The guards are rumoring that a colony ships sets out for a world and makes grav jumps on the way. One of the passengers claimed that he had spent the time after one of these grav jumps communing with the Great Serpent, a celestial being. He spent much more time than anyone else. He brought back an order, which was basically “Get on board, or you’ll be eaten when the Great Serpent circles the universe.”

The developer responded to a fan’s question regarding combat mechs. These have been a major topic of discussion over the last few months. However, they will not be playable in the game. Instead, these are ruined remnants from the recent colony war timeline.

Pagilarulo said that both sides, United Colonies, and Freestar Collective had mechs, but the Freestar Collective was really good at them. United Colonies also had mechs but relied heavily on their Xenowarfare Division to control alien creatures.

The Reddit thread below contains the full transcription of Shen’s and Pagliarulo’s session.

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Starfield developers share new details on everything from giant serpents to mechs
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