Call of Duty: Vanguard’s Zombies Mode Could Be Very Different From Black Ops Cold War’s
Gaming has gone from being able to see only leaked information over the last week to having everything. Call of Duty: VanguardThere is a lot of information available about the game. Sledgehammer Games has shared campaign information and highlighted the four playable characters. Warzone: A new anti-cheat system, a new map, and a fresh map were teased further. The game multiplayer has a confirmed map count of 20.
All this Call of Duty: Vanguard information is promising, but perhaps the most interesting aspect of the game’s Zombies mode will be. The Zombies mode in Call of Duty games has always been created by the studio that made the game. Call of Duty: WW2 Zombies, made by Sledgehammer and Call of Duty: Infinite Warfare Zombies by Infinity Ward. Treyarch will, however, be behind Call of DutyZombies. Many are excited about this because he was the one who created the mode and saw it through to its greatest form. Fans should not assume that Treyarch’s return to the mode will be Call of Duty Black Ops Cold War.
What could Vanguard Zombies’ description of the Call of Duty be?
Activision and Sledgehammer shared a long blog post after Call of Duty: Vanguard’s Warzone reveal and the trailer’s release. The blog post covered many details about the game, including a section on Zombies. Although the information is minimal, it could have serious implications for the year’s version of the Survival mode.
One sentence says that Call of Duty: Vanguard Zombies “continues to intertwines and with the Dark Aether Story.” This statement is quite interesting. The first is observing that this new narrative intertwines and what is happening in Call of Duty: Black Ops Cold War. This confirms that it will be taking place alongside or before that story. The mode will likely use World War 2 assets, so it is natural to be set in the 1940s. This “precursor”, which could be a glimpse at Projekt Endstation’s prime, would allow fans to see it in action. However, this would require the reuse of Die Maschine.
This confirms that Call of Duty: Black Ops Cold WarZombies is likely to end on a cliffhanger. It would be a waste to continue the story with a prequel if wrapped up in the Season 6 Survival map. Treyarch clearly has big plans for Dark Aether. The storyline could be continued for a decade, just as the original Aether storyline. Although it is not clear what fate Samantha, Weaver and the Requiem director will face in Call of Duty Black Ops Cold War, it seems like it will be just one chapter of the new story.
Call of Duty Zombies lovers will be pleased to know that this mode will be different from the one before. The new model will “innovate on the core gameplay” for Zombies. There may be major changes since core gameplay refers to points, rounds and weapons. Although it’s not clear how far this innovation will take, Treyarch has already begun to adjust the main mechanics of that mode. This suggests that significant changes are on the horizon. One possible shift is evident, however, given the success of the Black Ops Cold War experiment.
What could Vanguard Zombies look like in Call of Duty?
Treyarch has seen huge success with Call of Duty: Black Ops Cold war’s Outbreak mode. The studio had wanted an open-world mode to work since TranZit and finally achieved this with multiplayer’s multi-team maps. Outbreak features objectives rather than traditional rounds and side missions that focus on looting. This is something that attracted many new Zombies.
Many still enjoy round-based Survival, but Outbreak is attracting casual players and those who prefer a more relaxed Zombies experience. Given that Treyarch has stated how large the player base for Outbreak is, it would make sense for similar experiences to continue going forward. Although round-based Zombies are not to be lost, Treyarch has suggested preserving traditional Survival maps for its own games. This would prevent burnout and allow players only to get the classic Zombies to experience once every three years. Experimental modes such as Outbreak can be used to fill in the gaps and advance the story.
Assuming that some of the fan suggestions for Outbreak are considered, Treyarch could focus on a single large-scale map instead of having players warp to different locations. Treyarch could also acknowledge Outbreak’s greatest criticisms by focusing on one large-scale map. The outbreak has been played on only a few multiplayer maps so far. This has caused some players to struggle to connect with it. It doesn’t feel like Outbreak was built on these maps. The areas are not well-designed and don’t reflect the notion of an undead invasion. A fully original map could be created if all the Call of Duty resources are devoted to open-world Zombies.
Story-wise, Call of Duty Zombies is a prequel. This means characters like Samantha Maxis will not be appearing. Instead, figures like Strauss could be shown in their younger years, with the doctor’s role in Projekt Endstation brought into focus. Fans will not see Vogel and Strauss if the game mode takes place in World War 2. This means that a new cast may be needed to guide players through the next Zombies mode.
This is speculation, and Call of Duty: Vanguard Zombies may feature traditional Survival gameplay. The Cold War-era characters may be prominent in the story. However, Treyarch’s description suggests that the mode may be quite different from what players are used to in both its plot and core gameplay. It will be linked to the Dark Aether universe, giving fans reason to care. However, it could have a completely different feel. It may be controversial, but it is clear that Outbreak has been a success. Treyarch could consider doubling down on Outbreak and making it a more accessible experience. Treyarch could be open to experimentation with Call of Duty: Vanguard Zombies’ content, which would make it a mod that is significantly different from the one seen in Black Ops.