Fortnite: 5 Facts You Should Know About The Imagined Order (IO).
Fortnite: Battle Royale uses a dramatic narrative to justify constant updates and changes, with the Imagined Order as its main antagonist. The IO is a bureaucratic organization that forces people into a looping battle where they lose all their memory and powers to know what happens.
Fortnite’s collaborations are explained through the actions of the IO. Important characters from pop culture profoundly impact the game’s story. They are relentless, from Batman being the reason for their return to Sarah Connor and The Mandalorian supporting them.
These are five facts about Fortnite’s Imagined Order and their terrible acts.
They are Old
White hair is a great look for villains. The IO’s staff aren’t old at all. Their constant tinkering with time and space dates back thousands of years. John Jones has kept his sharp jaws and unbaggy eyes despite witnessing the unknown horrors, such as filing tax reports.
The IO is exempt from the aging process, meaning they can exploit their employees for as long a mission requires. This has so far lasted millennia. This is illustrated in the Fortnite x Marvel Zero War comics. Jonesy walks through the rubble of his former office and reflects on his good times, despite the chaos.
After an angry outburst, he says he has worked for the IO since the beginning and that few people in the upper ranks have ever recognized his achievements. This is a sadder revelation because Jonesy was responsible for saving all reality in Chapter 2 – Season 6.
Doctor Slone is Jonesy’s boss. The trailer for the Impostors game mode, which allows players to explore the IO facility within Fortnite Island, also mentions how many years she has been keeping her eyes on The Loop.
Only Chapter 2 revealed the existence of the IO. There was a lot of mystery surrounding its higher ranks and personal purpose. Chapter 2 — Season 7 introduced Slone, the leader and unspecified branch responsible for Fortnite Island. Chapter 3 — Season 2 introduced Gunnar.
Both played important roles in their seasons. This shows how few people have the power to make any changes in the hierarchy. A Zero War comics scene perfectly demonstrates their lack of concern for those serving them. Jonesy, a former agent, believed Gunnar was the IO leader, Geno.
Slone scolds Slone for believing that the mysterious leader would be able to relate to Jonesy. This is a hard hit for the hero, who was his ex-boss. Emotional manipulation is crucial to ensure that no one doubts the authority of the IO and serves their ongoing mission with loyalty.
The Man Behind the Curtain
Geno is the IO’s leader, with an inner circle still in the shadows. His name was first mentioned in Chapter 2, Season 6. He is a significant figure to The Foundation’s leader, The Seven. Because the Seven are the heroes of this story and oppose everything the IO does, they would be focusing their attention on the man behind it.
Jonesy initially uses his knowledge about Geno to help The Foundation, believing he is the IO’s leader. Slone misled Jonesy, his boss, and forced the Seven to go backward in their search for the maniac.
In Chapter 2 — Season 2 Live Event, Collision, the tail-end from a conversation between Slone, Geno leaves the Zero Point aligned with his reality, making it the first time that Geno is exposed. Foundation and Jonesy jump into action immediately, hunting him down while the island remains at peace.
Batman Saved Them
Batman did not rehabilitate the IO, but he was responsible for a six-issue comic book series. The IO was forced from Zero Point by Dwayne Johnson’s The Foundation sealing it from all the surrounding facilities. They had a plan.
They orchestrated a plan with Lex Luthor and brought Batman, Catwoman, and the Foundation into the Loop. The only way out was to break through Zero Point’s Stone. He was far from stopping them because the Foundation was asleep in Gotham Harbor.
They manage to escape together with decades of Bat/Cat love. But the IO returns and takes control of the island once more. DC’s greatest detective could only piece together the puzzle with the help of several survivors from the island. With their combined knowledge, he gave meaning and origin to mysterious symbols.
Symbology is Key
The emblem of the IO is a complex design rich in symbology.
The outer rim comprises the teeth of a mechanical gear responsible for the island’s inner workings. It also has an unstable Zero Point in its center.
The symbols for each branch are contained in the outer boxes. Very few have been developed. The one to the left is Slone and The Bridge. This name was given to the underground facility on the island.
The symbology behind IO’s emblem lies in plain sight: The Panopticon. A panopticon is a prison that prevents those being watched from seeing what they are doing.
This idea goes back to the beginning principle of what the Imagined Order is: the puppet masters who rule all existence. Few people can comprehend the magnitude of their efforts, much less have a fighting chance against them.