Xbox Series S restrictions imposed following a major delay
Developers have been raising concerns about the Xbox Series S’s technical limitations for quite some time. The latest Baldur’s Gate 3 disaster has reignited this argument.
Baldur’s Gate 3 is now available on the PC and the PlayStation 5 will follow shortly after on September 6. The Xbox version is also due for release, but it has been deferred because of ‘technical restrictions’ with the Xbox Series S. Michael Douse said that Larian Studios’ director of publishing, Michael Douse has said in the past, the problem is split-screen on the Series S. This is taking longer, but it is being worked on. This is a major technical obstacle, but without it, we cannot release the game to the ecosystem.
He added, “We are not exclusive. We have no exclusivity agreement that would prevent us from launching our game on Xbox. It’s a problem of technology. Because we have to maintain feature parity for our launch, we cannot remove the split-screen. We will continue to work on making it work. “We have a number of engineers who are working hard on achieving what no RPG has done before seamless drop-in/drop-out coo-op in Series S.
has reported that Remedy’s communications director Thomas Puha supports Douse. replied: “I understand Larian’s frustration with Series S. There’s no such thing as ‘optimize at the end.’ LOL. Naaah. It is important to consider the limitations of the technology from the very beginning. “Nobody wants to consider that as you begin making your game. Everything is possible.”
From the perspective of a consumer, the Series S is a fantastic option. The Series S is one of the most affordable consoles available, but it pushes the limits of what a “next-generation” console should be.